1.1 KiB
1.1 KiB
Changelog
[0.9.0] - 2026-03-10
Added
- Sensor bodies:
create_sensor_circle,create_sensor_rect,get_sensor_overlaps,is_sensor - Revolute joints:
create_revolute_joint,set_joint_motor,set_joint_motor_position - Prismatic joints:
create_prismatic_joint,set_prismatic_limits,set_prismatic_motor - Collision events:
enable_contact_events,clear_collision_events - Body sleeping:
sleep_body,wake_body,is_sleeping - Rope joints:
create_rope_joint(max distance constraint)
Fixed
apply_force()→add_force()(Rapier2D API)- Pattern binding in
get_bodies_by_tag() - All dead code warnings suppressed
Test Coverage
- 49 tests (was 35)
Joint Family
| Type | ID | Functions |
|---|---|---|
| Spring | 0 | create_spring_joint |
| Fixed | 1 | create_fixed_joint |
| Revolute | 2 | create_revolute_joint, set_joint_motor, set_joint_motor_position |
| Prismatic | 3 | create_prismatic_joint, set_prismatic_limits, set_prismatic_motor |
| Rope | 4 | create_rope_joint |
[0.5.0] - 2026-03-09
- Initial release