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enzotar f01cd10c0a feat: complete tetris rewrite — flat grid, SRS rotation, ghost piece toggle
Rewrote game-tetris.ds from scratch using a single flat 200-element
grid array instead of 20 separate row signals, eliminating all row
dispatch chains. Added SRS-standard rotations for all 7 pieces via
array lookups, full collision detection (down/left/right/rotation),
line clear with slice/concat cascade, computed ghost piece with
togglable visibility (G key or button), hard drop, per-piece colors,
and next piece preview.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 16:40:12 -08:00
bench feat: component registry with styled variants, dreamstack add/convert CLI, and showcase 2026-02-26 13:27:49 -08:00
compiler refine: type system second pass — deeper unification throughout 2026-02-27 11:54:15 -08:00
engine feat: HTTP /meta API, signal dedup, periodic auto-sync 2026-02-26 18:17:25 -08:00
examples feat: complete tetris rewrite — flat grid, SRS rotation, ghost piece toggle 2026-02-27 16:40:12 -08:00
registry feat: enhanced 14 registry components + component gallery 2026-02-26 18:25:49 -08:00
.gitignore feat: DreamStack compiler foundation — Phase 0/1 2026-02-25 00:03:06 -08:00
BITSTREAM_INTEGRATION.md docs: comprehensive documentation update 2026-02-27 11:15:54 -08:00
Cargo.toml feat: component registry with styled variants, dreamstack add/convert CLI, and showcase 2026-02-26 13:27:49 -08:00
DREAMSTACK.md docs: comprehensive documentation update 2026-02-27 11:15:54 -08:00
IMPLEMENTATION_PLAN.md refine: type system second pass — deeper unification throughout 2026-02-27 11:54:15 -08:00
STREAM_COMPOSITION.md feat: comprehensive streaming improvements 2026-02-26 18:09:14 -08:00
USE_CASES.md fix: signal composition — stream derived signals, fix identity check, correct relay routing 2026-02-25 23:55:05 -08:00