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enzotar e8bbfcbcb7 perf: merge same-interval timers + breakout game + beats viewer
Performance:
- All every N statements with same interval now merge into one setInterval
- Pong: 24 timers → 1, Breakout: 38 timers → 1 (single DS.flush per frame)

New examples:
- game-breakout.ds: brick-breaker with 5×10 colored bricks, keyboard, audio
- beats-viewer.ds: step sequencer spectator via relay

Fixes:
- _playTone/_playNoise early-exit when freq/duration <= 0
- Breakout score race: score+bounce checks before brick destruction
- Score sound effects in pong (220Hz/440Hz sawtooth)

All 48 examples compile, 136 tests pass
2026-02-27 10:24:13 -08:00
bench feat: component registry with styled variants, dreamstack add/convert CLI, and showcase 2026-02-26 13:27:49 -08:00
compiler perf: merge same-interval timers + breakout game + beats viewer 2026-02-27 10:24:13 -08:00
engine feat: HTTP /meta API, signal dedup, periodic auto-sync 2026-02-26 18:17:25 -08:00
examples perf: merge same-interval timers + breakout game + beats viewer 2026-02-27 10:24:13 -08:00
registry feat: enhanced 14 registry components + component gallery 2026-02-26 18:25:49 -08:00
.gitignore feat: DreamStack compiler foundation — Phase 0/1 2026-02-25 00:03:06 -08:00
BITSTREAM_INTEGRATION.md feat(examples): add streaming-physics.ds, mark all roadmap items complete 2026-02-25 14:53:12 -08:00
Cargo.toml feat: component registry with styled variants, dreamstack add/convert CLI, and showcase 2026-02-26 13:27:49 -08:00
DREAMSTACK.md docs: add compiler-native streaming syntax to language reference 2026-02-25 14:37:16 -08:00
IMPLEMENTATION_PLAN.md feat: physics language integration — scene container with Rapier2D WASM 2026-02-25 10:58:43 -08:00
STREAM_COMPOSITION.md feat: comprehensive streaming improvements 2026-02-26 18:09:14 -08:00
USE_CASES.md fix: signal composition — stream derived signals, fix identity check, correct relay routing 2026-02-25 23:55:05 -08:00