dreamstack/engine
enzotar 69f39746af feat(ds-stream): RLE compression, input events, keyframe caching
- protocol.rs: TouchEvent, GamepadAxisEvent, GamepadButtonEvent, ResizeEvent
  with encode/decode and roundtrip tests
- codec.rs: rle_encode/rle_decode for delta frame compression (333x on
  unchanged frames), signal_sync_frame/signal_diff_frame builders,
  touch/gamepad/stream_end convenience builders
- relay.rs: StateCache for late-joining receivers (keyframe + signal sync +
  accumulated diffs), periodic keepalive pings, stats logging every 30s,
  diff accumulator with cap at 1000
- BITSTREAM_INTEGRATION.md: compiler integration spec for another agent
- Tests: 17 → 38 (all passing)
2026-02-25 11:04:05 -08:00
..
ds-physics feat: physics language integration — scene container with Rapier2D WASM 2026-02-25 10:58:43 -08:00
ds-stream feat(ds-stream): RLE compression, input events, keyframe caching 2026-02-25 11:04:05 -08:00