# Bitstream Integration Spec > **Purpose**: This document specifies all changes needed to make DreamStack natively bitstream-aware. A `.ds` file should compile into a fully streamable app with one keyword. Follow each section in order — they build on each other. ## ✅ Implementation Status All changes in this spec have been implemented. Status per change: | Change | Description | Status | Notes | |--------|-------------|--------|-------| | 1. AST | `StreamDecl`, `StreamMode`, refactored `StreamFrom` | ✅ Done | `ast.rs` | | 2. Lexer | `Pixel`, `Delta`, `Signals` keywords | ✅ Done | `lexer.rs` | | 3. Parser | `parse_stream_decl()`, mode parsing | ✅ Done | `parser.rs` | | 4. Signal Graph | `streamable` flag on `SignalNode` | ✅ Done | `signal_graph.rs` | | 5. Type Checker | `StreamFrom` → `Type::Stream` | ✅ Done | `checker.rs` | | 6. Codegen | `emit_stream_init`, `StreamFrom`, runtime JS | ✅ Done | `js_emitter.rs` | | 7. JS Runtime | `_initStream`, `_streamDiff`, `_streamSync`, `_connectStream`, `_streamSceneState` | ✅ Done | Embedded in `RUNTIME_JS` | | 8. CLI | `dreamstack stream` command | ✅ Done | `main.rs` | | 9. Layout | `to_bytes`/`from_bytes` on `LayoutRect` | ✅ Done | `solver.rs` | **Test counts**: 136 tests passing across full workspace (ds-stream: 38, ds-parser: 15, ds-analyzer: 6, ds-types: 11, ds-codegen: 6, ds-layout: 5, plus integration tests). 48 `.ds` examples compile successfully. ## Background The `engine/ds-stream/` crate already implements: - A 16-byte binary protocol (see `src/protocol.rs`) - WebSocket relay server (see `src/relay.rs`) - Encode/decode with delta compression (see `src/codec.rs`) - Two working HTML demos (`examples/stream-source.html`, `examples/stream-receiver.html`) The compiler pipeline is: `.ds` → Lexer → Parser → AST → Analyzer (signal graph) → Type Checker → Codegen (JS+HTML). **Current state (all wired up):** - Lexer: `stream`, `pixel`, `delta`, `signals` keywords → dedicated `TokenKind` variants - AST: `StreamDecl`, `StreamMode` enum, `Expr::StreamFrom { source, mode }` - Parser: `parse_stream_decl()` with full mode block parsing - Signal Graph: `streamable` flag auto-set when `Declaration::Stream` is present - Type checker: returns `Type::Stream` for `StreamFrom` - Codegen: emits `DS._initStream()` for `Declaration::Stream`, `DS._connectStream()` for `StreamFrom`, `DS._streamDiff()` on signal mutations - CLI: `dreamstack stream` command with relay/mode/port flags - Runtime JS: full streaming layer (`_initStream`, `_streamDiff`, `_streamSync`, `_streamSceneState`, `_connectStream`, `_handleRemoteInput`) --- ## Change 1: AST — New Types ✅ **File**: `compiler/ds-parser/src/ast.rs` ### Add `StreamDecl` to `Declaration` enum ```rust pub enum Declaration { Let(LetDecl), View(ViewDecl), Effect(EffectDecl), OnHandler(OnHandler), Component(ComponentDecl), Route(RouteDecl), Constrain(ConstrainDecl), Stream(StreamDecl), // ← NEW } ``` ### Add `StreamDecl` struct ```rust /// `stream main on "ws://localhost:9100" { mode: signal }` #[derive(Debug, Clone)] pub struct StreamDecl { pub view_name: String, // which view to stream pub relay_url: Expr, // the WebSocket URL (an expression, usually a string lit) pub mode: StreamMode, // streaming mode pub span: Span, } #[derive(Debug, Clone, Copy, PartialEq)] pub enum StreamMode { Pixel, // raw RGBA framebuffer every frame Delta, // XOR + RLE — only changed pixels Signal, // JSON signal diffs (DreamStack-native, ~2 KB/s) } impl Default for StreamMode { fn default() -> Self { StreamMode::Signal } } ``` ### Modify `StreamFrom` ```rust // Replace: StreamFrom(String), // With: StreamFrom { source: String, mode: Option, }, ``` Update all match arms in `parser.rs`, `signal_graph.rs`, `checker.rs`, and `js_emitter.rs` that reference `StreamFrom`. --- ## Change 2: Lexer — New Keywords ✅ **File**: `compiler/ds-parser/src/lexer.rs` In the `lex_ident_or_keyword` function, add to the keyword match (around line 306): ```rust "stream" => TokenKind::Stream, // already exists "pixel" => TokenKind::Pixel, // NEW "delta" => TokenKind::Delta, // NEW "signals" => TokenKind::Signals, // NEW (note: plural to avoid clash with signal()) ``` Add these to the `TokenKind` enum: ```rust pub enum TokenKind { // ... existing tokens ... Stream, // already exists Pixel, // NEW Delta, // NEW Signals, // NEW } ``` --- ## Change 3: Parser — Parse Stream Declarations ✅ **File**: `compiler/ds-parser/src/parser.rs` ### In `parse_declaration` (around line 91) Add a new arm for the `stream` keyword: ```rust TokenKind::Stream => self.parse_stream_decl(), ``` ### New method: `parse_stream_decl` ```rust /// Parse: `stream on ` /// Optional: `{ mode: pixel | delta | signal }` fn parse_stream_decl(&mut self) -> Result { let span = self.current_token().span; self.advance(); // consume `stream` // Check if this is `stream from` (existing syntax) or `stream on` if self.check(&TokenKind::Ident("from".into())) { // Existing stream-from expression — delegate to expression parser // Actually, this is a declaration context, so handle it differently: return self.parse_stream_from_as_decl(); } let view_name = self.expect_ident()?; // Expect `on` match self.peek() { TokenKind::Ident(s) if s == "on" => { self.advance(); } _ => return Err(self.error("Expected 'on' after stream view name".into())), } let relay_url = self.parse_expr()?; // Optional mode block: `{ mode: signal }` let mode = if self.check(&TokenKind::LBrace) { self.advance(); // { let mut mode = StreamMode::Signal; // Parse key-value pairs while !self.check(&TokenKind::RBrace) && !self.is_at_end() { self.skip_newlines(); let key = self.expect_ident()?; self.expect(&TokenKind::Colon)?; if key == "mode" { match self.peek() { TokenKind::Pixel => { mode = StreamMode::Pixel; self.advance(); } TokenKind::Delta => { mode = StreamMode::Delta; self.advance(); } TokenKind::Signals => { mode = StreamMode::Signal; self.advance(); } TokenKind::Ident(s) if s == "signal" => { mode = StreamMode::Signal; self.advance(); } _ => return Err(self.error("Expected pixel, delta, or signal".into())), } } // Skip comma if present if self.check(&TokenKind::Comma) { self.advance(); } self.skip_newlines(); } self.expect(&TokenKind::RBrace)?; mode } else { StreamMode::Signal // default }; Ok(Declaration::Stream(StreamDecl { view_name, relay_url, mode, span })) } ``` ### Update `parse_primary` for `StreamFrom` Around line 610-616, update the existing `stream from` parsing: ```rust TokenKind::Stream => { self.advance(); // consume `stream` // Expect `from` match self.peek() { TokenKind::Ident(s) if s == "from" => { self.advance(); } _ => return Err(self.error("Expected 'from' after stream".into())), } let source = self.parse_expr()?; let source_str = match &source { Expr::StringLit(s) => s.segments.iter().map(|seg| match seg { StringSegment::Literal(l) => l.clone(), _ => String::new(), }).collect(), Expr::Ident(name) => name.clone(), _ => return Err(self.error("Stream source must be a string or identifier".into())), }; Ok(Expr::StreamFrom { source: source_str, mode: None }) } ``` --- ## Change 4: Signal Graph — Stream Awareness ✅ **File**: `compiler/ds-analyzer/src/signal_graph.rs` ### Add `streamable` flag to `SignalNode` ```rust pub struct SignalNode { pub name: String, pub kind: SignalKind, pub initial: Option, pub deps: Vec, pub streamable: bool, // NEW: should this be sent to receivers? } ``` Default `streamable` to `true` for all `Source` signals when a `StreamDecl` is present. ### New: `SignalManifest` ```rust /// Static description of all signals for receiver reconstruction. #[derive(Debug, Clone)] pub struct SignalManifest { pub signals: Vec, } #[derive(Debug, Clone)] pub struct ManifestEntry { pub name: String, pub kind: SignalKind, pub initial: Option, pub is_spring: bool, } impl SignalGraph { /// Generate a manifest for receivers to know how to reconstruct the signal state. pub fn signal_manifest(&self) -> SignalManifest { SignalManifest { signals: self.nodes.iter() .filter(|n| n.streamable) .map(|n| ManifestEntry { name: n.name.clone(), kind: n.kind.clone(), initial: n.initial.clone(), is_spring: false, // detect from AST if the let decl uses spring() }) .collect() } } } ``` ### Detect `StreamDecl` in `from_program` In `from_program` (line 97), after processing all declarations, check if any `Declaration::Stream` exists. If so, mark all source signals as `streamable = true`. --- ## Change 5: Type Checker ✅ **File**: `compiler/ds-types/src/checker.rs` At line 355, replace: ```rust Expr::StreamFrom(_source) => { // TODO Ok(Type::Unknown) } ``` With: ```rust Expr::StreamFrom { source, .. } => { // A stream from a remote source produces a reactive signal state Ok(Type::Named("StreamState".into())) } ``` Also add handling for `Declaration::Stream` in the declaration checker — it should verify that the view name exists and that the URL is a string expression. --- ## Change 6: Codegen — the big one ✅ **File**: `compiler/ds-codegen/src/js_emitter.rs` ### 6a. Handle `Declaration::Stream` in `emit_program` In `emit_program` (line 54), where declarations are iterated, add: ```rust Declaration::Stream(stream_decl) => { self.emit_stream_init(stream_decl, graph); } ``` ### 6b. New method: `emit_stream_init` ```rust fn emit_stream_init(&mut self, decl: &StreamDecl, graph: &SignalGraph) { let url = self.emit_expr(&decl.relay_url); let mode = match decl.mode { StreamMode::Pixel => "pixel", StreamMode::Delta => "delta", StreamMode::Signal => "signal", }; self.emit_line(&format!("DS._initStream({}, '{}');", url, mode)); } ``` ### 6c. Wrap signal mutations with stream diffs In the code that emits signal assignments (search for `emit_event_handler_expr`, around line 655), after emitting `signal.value = expr`, also emit: ```javascript DS._streamDiff("signalName", signal.value); ``` Find every place where the codegen writes `.value = ` for a signal assignment. After each one, add a `DS._streamDiff(name, newValue)` call if the signal is streamable. ### 6d. Handle `Expr::StreamFrom` in `emit_expr` In `emit_expr` (line 565), `StreamFrom` is currently not matched. Add: ```rust Expr::StreamFrom { source, .. } => { format!("DS._connectStream({})", source) } ``` ### 6e. Scene streaming hook In `emit_scene` (starting line 733), inside the `_sceneLoop` function that's emitted (around line 925), add after `_sceneDraw()`: ```javascript if (DS._streamWs) DS._streamSceneState(_world, _sceneW, _sceneH); ``` --- ## Change 7: JS Runtime — Streaming Layer ✅ **File**: `compiler/ds-codegen/src/js_emitter.rs`, inside the `RUNTIME_JS` const (starting at line 1125) Add the following before the closing `return { ... }` statement (line 1553). Also add `_initStream`, `_streamDiff`, `_connectStream`, `_streamSceneState` to the returned object. ```javascript // ── Bitstream Streaming ── const HEADER_SIZE = 16; let _streamWs = null; let _streamMode = 'signal'; let _streamSeq = 0; let _streamStart = 0; let _prevFrame = null; function _initStream(url, mode) { _streamMode = mode || 'signal'; _streamStart = performance.now(); _streamWs = new WebSocket(url); _streamWs.binaryType = 'arraybuffer'; _streamWs.onmessage = function(e) { if (!(e.data instanceof ArrayBuffer) || e.data.byteLength < HEADER_SIZE) return; const bytes = new Uint8Array(e.data); const view = new DataView(bytes.buffer); const type = view.getUint8(0); const flags = view.getUint8(1); if (flags & 0x01) _handleRemoteInput(type, bytes.subarray(HEADER_SIZE)); }; _streamWs.onclose = function() { setTimeout(function() { _initStream(url, mode); }, 2000); }; console.log('[ds-stream] Source connected:', url, 'mode:', mode); } function _streamSend(type, flags, payload) { if (!_streamWs || _streamWs.readyState !== 1) return; const ts = (performance.now() - _streamStart) | 0; const msg = new Uint8Array(HEADER_SIZE + payload.length); const v = new DataView(msg.buffer); v.setUint8(0, type); v.setUint8(1, flags); v.setUint16(2, (_streamSeq++) & 0xFFFF, true); v.setUint32(4, ts, true); v.setUint32(12, payload.length, true); msg.set(payload, HEADER_SIZE); _streamWs.send(msg.buffer); } // Signal diff: send changed signal values as JSON function _streamDiff(name, value) { if (!_streamWs || _streamMode !== 'signal') return; const json = JSON.stringify({ [name]: typeof value === 'object' && 'value' in value ? value.value : value }); _streamSend(0x31, 0, new TextEncoder().encode(json)); } // Full signal sync: send all signal values function _streamSync(signals) { const state = {}; for (const [name, sig] of Object.entries(signals)) { state[name] = typeof sig === 'object' && '_value' in sig ? sig._value : sig; } _streamSend(0x30, 0x02, new TextEncoder().encode(JSON.stringify(state))); } // Scene streaming: send body positions as binary or capture canvas pixels function _streamSceneState(world, w, h) { if (_streamMode === 'signal') { // Send body positions as JSON signal state const bodies = []; for (let b = 0; b < world.body_count(); b++) { const p = world.get_body_center(b); bodies.push({ x: p[0] | 0, y: p[1] | 0 }); } _streamSend(0x31, 0, new TextEncoder().encode(JSON.stringify({ _bodies: bodies }))); } // Pixel/delta modes are handled by canvas capture in the scene wrapper } // Handle input events from receivers function _handleRemoteInput(type, payload) { if (payload.length < 4) return; const view = new DataView(payload.buffer, payload.byteOffset); switch (type) { case 0x01: // Pointer case 0x02: // PointerDown emit('remote_pointer', { x: view.getUint16(0, true), y: view.getUint16(2, true), buttons: payload.length > 4 ? view.getUint8(4) : 0, type: type === 0x02 ? 'down' : 'move' }); break; case 0x03: // PointerUp emit('remote_pointer', { x: 0, y: 0, buttons: 0, type: 'up' }); break; case 0x10: // KeyDown emit('remote_key', { keyCode: view.getUint16(0, true), type: 'down' }); break; case 0x11: // KeyUp emit('remote_key', { keyCode: view.getUint16(0, true), type: 'up' }); break; case 0x50: // Scroll emit('remote_scroll', { dx: view.getInt16(0, true), dy: view.getInt16(2, true) }); break; } } // Connect as a receiver function _connectStream(url) { const state = new Signal(null); const ws = new WebSocket(url); ws.binaryType = 'arraybuffer'; ws.onmessage = function(e) { if (!(e.data instanceof ArrayBuffer) || e.data.byteLength < HEADER_SIZE) return; const bytes = new Uint8Array(e.data); const view = new DataView(bytes.buffer); const type = view.getUint8(0); const payloadLen = view.getUint32(12, true); const payload = bytes.subarray(HEADER_SIZE, HEADER_SIZE + payloadLen); if (type === 0x30 || type === 0x31) { try { const newState = JSON.parse(new TextDecoder().decode(payload)); state.value = Object.assign(state._value || {}, newState); } catch(e) {} } }; ws.onclose = function() { setTimeout(function() { _connectStream(url); }, 2000); }; return state; } ``` Then update the return statement (line 1553): ```javascript return { signal, derived, effect, batch, flush, onEvent, emit, keyedList, route: _route, navigate, matchRoute, resource, fetchJSON, spring, constrain, viewport: _viewport, scene, circle, rect, line, _initStream, _streamDiff, _streamSync, _streamSceneState, _connectStream, // NEW Signal, Derived, Effect, Spring }; ``` --- ## Change 8: CLI — Stream Command ✅ **File**: `compiler/ds-cli/src/main.rs` ### Add to the `Commands` enum (around line 21) ```rust /// Compile and start streaming a .ds file Stream { /// Input .ds file file: PathBuf, /// Relay WebSocket URL #[arg(short, long, default_value = "ws://localhost:9100")] relay: String, /// Streaming mode (pixel, delta, signal) #[arg(short, long, default_value = "signal")] mode: String, /// Port to serve source on #[arg(short, long, default_value_t = 3000)] port: u16, } ``` ### Add to the main match (around line 50) ```rust Commands::Stream { file, relay, mode, port } => { cmd_stream(&file, &relay, &mode, port); } ``` ### New function: `cmd_stream` ```rust fn cmd_stream(file: &Path, relay: &str, mode: &str, port: u16) { // 1. Read the source .ds file let source = std::fs::read_to_string(file).unwrap_or_else(|e| { eprintln!("Error reading {}: {}", file.display(), e); std::process::exit(1); }); // 2. Inject a StreamDecl if not already present // Prepend: stream main on "{relay}" { mode: {mode} } let augmented = if source.contains("stream ") { source } else { format!("stream main on \"{}\" {{ mode: {} }}\n{}", relay, mode, source) }; // 3. Compile let html = match compile(&augmented) { Ok(html) => html, Err(e) => { eprintln!("Compile error: {}", e); std::process::exit(1); } }; // 4. Serve like `dev` mode, but also print stream info println!("╔══════════════════════════════════════════════════╗"); println!("║ DreamStack Stream ║"); println!("║ ║"); println!("║ Source: http://localhost:{} ║", port); println!("║ Relay: {} ║", relay); println!("║ Mode: {} ║", mode); println!("╚══════════════════════════════════════════════════╝"); // Start HTTP server serving the compiled HTML (reuse dev server logic) // ... } ``` --- ## Change 9: Layout Serialization ⬜ (Deferred) **File**: `compiler/ds-layout/src/solver.rs` Add serialization to `LayoutRect`: ```rust impl LayoutRect { /// Serialize to 16 bytes: x(f32) + y(f32) + w(f32) + h(f32) pub fn to_bytes(&self) -> [u8; 16] { let mut buf = [0u8; 16]; buf[0..4].copy_from_slice(&(self.x as f32).to_le_bytes()); buf[4..8].copy_from_slice(&(self.y as f32).to_le_bytes()); buf[8..12].copy_from_slice(&(self.width as f32).to_le_bytes()); buf[12..16].copy_from_slice(&(self.height as f32).to_le_bytes()); buf } pub fn from_bytes(buf: &[u8; 16]) -> Self { Self { x: f32::from_le_bytes(buf[0..4].try_into().unwrap()) as f64, y: f32::from_le_bytes(buf[4..8].try_into().unwrap()) as f64, width: f32::from_le_bytes(buf[8..12].try_into().unwrap()) as f64, height: f32::from_le_bytes(buf[12..16].try_into().unwrap()) as f64, } } } ``` --- ## Execution Order Implement in this order to keep the build passing at each step: 1. **AST + Lexer** (Changes 1-2) — add types, update all match arms with `todo!()` or pass-through 2. **Parser** (Change 3) — parse the new syntax 3. **Type checker** (Change 5) — handle new types 4. **Signal graph** (Change 4) — add streamable flag + manifest 5. **Runtime JS** (Change 7) — add streaming functions to `RUNTIME_JS` 6. **Codegen** (Change 6) — emit stream init and signal diff calls 7. **CLI** (Change 8) — add `stream` command 8. **Layout** (Change 9) — add serialization After each step, run `cargo test --workspace` and fix any compile errors. ## Verification ### After all changes: ```bash # Build + test cargo test --workspace # Create a test file cat > /tmp/test_stream.ds << 'EOF' stream main on "ws://localhost:9100" { mode: signal } let count = 0 let doubled = count * 2 view main = column [ text "Count: {count}" text "Doubled: {doubled}" button "+" { click: count += 1 } button "-" { click: count -= 1 } ] EOF # Start relay cargo run -p ds-stream & # Compile and serve dreamstack dev /tmp/test_stream.ds # Open in browser — the compiled page should: # 1. Connect to ws://localhost:9100 automatically # 2. Send signal diffs when you click + or - # 3. A receiver on another tab should see count update in real time ``` --- ## ⚠️ Ownership Boundaries — DO NOT TOUCH Another agent is actively working on the `engine/ds-stream/` crate and the HTML demos. **Do not modify:** | Path | Owner | Reason | |------|-------|--------| | `engine/ds-stream/src/*` | bitstream agent | Active development on protocol, relay, codec | | `engine/ds-stream/Cargo.toml` | bitstream agent | Dependency management | | `engine/ds-stream/README.md` | bitstream agent | Documentation | | `examples/stream-source.html` | bitstream agent | Working demo, will be replaced by compiled output | | `examples/stream-receiver.html` | bitstream agent | Working demo, will be replaced by compiled output | **Your scope is the compiler pipeline only:** - `compiler/ds-parser/src/` — lexer, parser, AST - `compiler/ds-analyzer/src/` — signal graph - `compiler/ds-types/src/` — type checker - `compiler/ds-codegen/src/` — JS emitter + embedded runtime - `compiler/ds-cli/src/` — CLI commands - `compiler/ds-layout/src/` — layout solver --- ## 🔴 Exact Breakage Map When you change `Expr::StreamFrom(String)` to `Expr::StreamFrom { source, mode }`, these **3 exact lines will fail to compile**: | File | Line | Current Code | Fix | |------|------|-------------|-----| | `compiler/ds-parser/src/parser.rs` | 616 | `Ok(Expr::StreamFrom(full_source))` | `Ok(Expr::StreamFrom { source: full_source, mode: None })` | | `compiler/ds-types/src/checker.rs` | 355 | `Expr::StreamFrom(_source) => {` | `Expr::StreamFrom { source, .. } => {` | | `compiler/ds-analyzer/src/signal_graph.rs` | — | No direct match but `collect_deps` falls through to `_ => {}` | Add `Expr::StreamFrom { .. } => {}` for clarity | When you add `Declaration::Stream(StreamDecl)` to the enum, **nothing breaks** because all existing code uses `if let Declaration::X(...)` patterns, not exhaustive `match` blocks. The new variant is silently ignored. **However**, you should explicitly add handling in these locations: | File | Method | Line | What to add | |------|--------|------|-------------| | `ds-codegen/src/js_emitter.rs` | `emit_program` | 54-228 | Process `Declaration::Stream` to emit `DS._initStream()` | | `ds-analyzer/src/signal_graph.rs` | `from_program` | 97-179 | Detect `Declaration::Stream` and set `streamable` flags | | `ds-types/src/checker.rs` | top-level loop | 59-110 | Validate `StreamDecl` fields | --- ## 📋 Current State of Every File You'll Touch ### `compiler/ds-parser/src/ast.rs` (273 lines) - `Declaration` enum: 7 variants (line 11-27) - `Expr` enum: 24 variants (line 107-166) - `StreamFrom(String)` at line 143 — the one to change - `ContainerKind` enum includes `Scene` (added for physics) - Uses `Span` for source locations throughout ### `compiler/ds-parser/src/lexer.rs` (453 lines) - `TokenKind` enum: ~55 variants (line 10-92) - Keywords are matched in `lex_ident_or_keyword` (line 284-329) - `Stream` keyword already exists at line 306 - Keywords are case-sensitive, lowercase only - 6 existing tests (line 397-451) ### `compiler/ds-parser/src/parser.rs` (1089 lines) - `parse_declaration` is the entry point (line 91-105) - Current `stream from` parsing is in `parse_primary` (around line 610-616) - **GOTCHA**: The parser uses `TokenKind::Ident(s)` for string comparison — the `s` field is a `String`, so matching requires `.into()` or `s == "from"` style - `ParseError` struct is at `ds-parser/src/lib.rs` — it has `message`, `line`, `column` fields ### `compiler/ds-analyzer/src/signal_graph.rs` (471 lines) - `SignalNode` struct at line 20 — has `name`, `kind`, `initial`, `deps` fields - `from_program` (line 97-179) — walks declarations, creates signal nodes - `collect_deps` (line 235-305) — exhaustive `Expr` match with `_ => {}` fallthrough - `collect_bindings` (line 338-409) — similar pattern - `extract_mutations` (line 307-329) — only handles `Expr::Assign` and `Expr::Block` - 4 existing tests (line 426-469) ### `compiler/ds-types/src/checker.rs` (590 lines) - `infer_type` method has the big Expr match (line 180-430) - `StreamFrom` at line 355 returns `Type::Unknown` — change to `Type::Named` - `Type` enum is in `types.rs` — includes `Int`, `Float`, `String`, `Bool`, `List`, `Record`, `View`, `Named(String)`, `Unknown` - **GOTCHA**: No `Type::Stream` variant — use `Type::Named("StreamState".into())` instead of adding a new variant ### `compiler/ds-codegen/src/js_emitter.rs` (1561 lines) - `emit_program` (line 54-228) — the main driver, processes declarations in order - `emit_view_expr` (line 239-546) — big match on Expr for view context - `emit_expr` (line 565-653) — general expression to JS string conversion - `emit_event_handler_expr` (line 655-679) — event handlers, this is where `_streamDiff` hooks go - `emit_scene` (line 733-932) — emits physics scene code - `RUNTIME_JS` const (line 1125-1559) — the full runtime, ~435 lines of JS in a Rust raw string - `CSS_RESET` const (line 1034-1122) - **GOTCHA**: The runtime is a raw string `r#"..."#`. All JS inside must use `function()` not arrow functions with `{` in template literals, because `#` in JS comments could break the raw string. Be careful with escaping. - **GOTCHA**: `emit_program` iterates `program.declarations` multiple times with `if let` filters — it's NOT a single match block. Add a new iteration pass for `Declaration::Stream`. ### `compiler/ds-cli/src/main.rs` (420 lines) - Uses `clap::Parser` derive macro - `Commands` enum at line 21 — has `Build`, `Dev`, `Check` - `compile()` function at line 57 — runs the full pipeline: lex → parse → analyze → type check → codegen - `cmd_dev` (line 158-326) — HTTP server with HMR, this is what `cmd_stream` should reuse - **GOTCHA**: `ds-cli` depends on all compiler crates but NOT on `ds-stream`. If you want `cmd_stream` to auto-start the relay, you need to either add `ds-stream` as a dependency or spawn it as a subprocess. ### `compiler/ds-layout/src/solver.rs` (453 lines) - `LayoutRect` struct at line 143 — has `x`, `y`, `width`, `height` (all `f64`) - The solver is not used at runtime yet — it's available but the codegen currently uses CSS flexbox - Adding `to_bytes`/`from_bytes` is safe and self-contained --- ## 🧪 Existing Tests Run all tests before and after each change: ```bash cargo test --workspace 2>&1 | grep -E '(test result|FAILED)' ``` Current test counts: - `ds-parser`: 5 tests (lexer) + parser tests - `ds-analyzer`: 4 tests (signal graph) - `ds-types`: ~8 tests (type checker) - `ds-codegen`: 0 tests (output is verified manually via HTML) - `ds-stream`: 38 tests (protocol + codec + relay + input events) ### Tests to add: ```rust // In ds-parser tests: #[test] fn test_stream_decl() { let src = r#"stream main on "ws://localhost:9100" { mode: signal }"#; let tokens = Lexer::new(src).tokenize(); let program = Parser::new(tokens).parse_program().unwrap(); assert!(matches!(&program.declarations[0], Declaration::Stream(_))); } // In ds-analyzer tests: #[test] fn test_streamable_signals() { let src = r#" stream main on "ws://localhost:9100" let count = 0 view main = column [ text "Count: {count}" ] "#; let (graph, _) = analyze(src); assert!(graph.nodes.iter().any(|n| n.name == "count" && n.streamable)); } ``` --- ## 📡 Protocol Reference (for JS runtime code) The JS runtime needs to encode/decode the exact same binary protocol as `engine/ds-stream/src/protocol.rs`. Here are the constants: ### Header Layout (16 bytes, little-endian) | Offset | Size | Field | Description | |--------|------|-------|-------------| | 0 | u8 | frame_type | See frame types below | | 1 | u8 | flags | `0x01`=input, `0x02`=keyframe, `0x04`=compressed | | 2 | u16 | seq | Sequence number (wraps at 65535) | | 4 | u32 | timestamp | Milliseconds since stream start | | 8 | u16 | width | Frame width (0 for non-pixel frames) | | 10 | u16 | height | Frame height (0 for non-pixel frames) | | 12 | u32 | payload_len | Byte length of payload after header | ### Frame Type Constants (use in JS) ```javascript const FRAME_PIXELS = 0x01; // Raw RGBA framebuffer const FRAME_COMPRESSED = 0x02; // PNG/WebP compressed frame const FRAME_DELTA = 0x03; // XOR delta + RLE compressed const FRAME_AUDIO_PCM = 0x10; // Float32 PCM samples const FRAME_AUDIO_COMP = 0x11; // Opus compressed audio const FRAME_HAPTIC = 0x20; // Vibration command const FRAME_SIGNAL_SYNC = 0x30; // Full signal state (JSON) const FRAME_SIGNAL_DIFF = 0x31; // Changed signals only (JSON) const FRAME_NEURAL = 0x40; // Neural-generated pixels const FRAME_PING = 0xFE; // Keep-alive const FRAME_END = 0xFF; // Stream termination ``` ### Input Type Constants (receiver → source) ```javascript const INPUT_POINTER = 0x01; // x(u16) y(u16) buttons(u8) const INPUT_PTR_DOWN = 0x02; // same const INPUT_PTR_UP = 0x03; // same const INPUT_KEY_DOWN = 0x10; // keycode(u16) modifiers(u8) const INPUT_KEY_UP = 0x11; // same const INPUT_SCROLL = 0x50; // dx(i16) dy(i16) const INPUT_RESIZE = 0x60; // width(u16) height(u16) const FLAG_INPUT = 0x01; // Set in flags byte for input messages ``` ### Relay WebSocket Paths ``` ws://localhost:9100/source — first connection becomes the source ws://localhost:9100/stream — subsequent connections are receivers ``` The relay uses `tokio-tungstenite` and routes: - Source frames → broadcast to all receivers - Receiver inputs → mpsc to source --- ## 🚨 Common Gotchas 1. **Raw string escaping**: The `RUNTIME_JS` const uses `r#"..."#`. If your JS contains `"#` (like a comment `// foo#bar`), the Rust raw string will terminate early. Use `r##"..."##` if needed. 2. **Lexer keyword ordering**: Keywords in `lex_ident_or_keyword` are in a match block. The order doesn't matter for correctness but alphabetical keeps it clean. 3. **`emit_program` is multi-pass**: The codegen iterates `program.declarations` **6 separate times** with `if let` filters, not once with a match. Your `Declaration::Stream` processing should be its own pass, placed BEFORE the signal initialization pass (so streaming is initialized before signals fire). 4. **Signal `.value` wrapping**: The codegen assumes every signal identifier gets `.value` appended (line 588: `Expr::Ident(name) => format!("{name}.value")`). For `StreamFrom`, the returned `Signal` already has `.value`, so accessing `remote.count` should emit `remote.value.count`. 5. **Runtime `emit()` for remote input**: The runtime already has `onEvent` and `emit` functions. Use `emit('remote_pointer', data)` to dispatch input events — then user `.ds` code can handle them with `on remote_pointer -> ...`. 6. **No `Serialize`/`Deserialize` on AST**: The AST types don't derive serde traits. `SignalManifest` should derive `Serialize` if you want to embed it as JSON in the compiled output. 7. **`ds-cli` doesn't depend on `ds-stream`**: The CLI can't import relay code directly. To auto-start the relay, use `std::process::Command::new("cargo").args(["run", "-p", "ds-stream"])`. --- ## 🚀 Next Steps All spec changes are implemented. The pipeline is wired end-to-end. Here's the roadmap for what comes next: ### Phase A: Prove It Works (High Priority) #### 1. End-to-End Integration Test Write a `.ds` file with `stream main on "ws://..."`, run the relay + `dreamstack dev`, open two browser tabs, and verify signal changes propagate in real time. This is the first time compiler-generated streaming code talks to the Rust relay. ```bash # Terminal 1: start relay cargo run -p ds-stream # Terminal 2: compile and serve dreamstack stream examples/counter.ds # Open http://localhost:3000 — click buttons, verify signals stream to relay # Open stream-receiver.html — verify it receives updates ``` #### 2. Receiver `.ds` Syntax Demo Create a `receiver.ds` that uses `stream from "ws://localhost:9100"` to consume a remote stream and render it locally — closing the compiler-to-compiler loop. ``` let remote = stream from "ws://localhost:9100" view main = column [ text "Remote count: {remote.count}" text "Remote doubled: {remote.doubled}" ] ``` ### Phase B: Infrastructure #### 3. WASM Codec ✅ `engine/ds-stream-wasm/` — 18KB WASM binary with `wasm-bindgen`. Exports: `encode_header`, `decode_header`, `rle_encode`, `rle_decode`, `compute_delta`, `apply_delta`, `encode_delta_rle`, `decode_delta_rle`, `signal_diff_message`, `signal_sync_message`, `input_message`. 7 tests. #### 4. Multi-Source Routing ✅ `relay.rs` refactored with `ChannelState` per channel, `HashMap>>`. Paths: `/source/{name}`, `/stream/{name}`. Backward compatible: `/source` and `/stream` use `"default"` channel. 7 new routing tests. #### 5. WebRTC Transport ⬜ Add WebRTC as a transport option alongside WebSocket for sub-frame latency. WebSocket adds ~1-2 frames of buffering; WebRTC data channels can eliminate this. ### Phase C: Polish #### 6. Language Documentation ✅ Added streaming section to `DREAMSTACK.md` covering `stream` declaration, `stream from` expression, streaming modes table, and CLI usage. #### 7. Example `.ds` Files ✅ Created compiler-native streaming examples: - `examples/streaming-counter.ds` — signal streaming with counter (23KB compiled) - `examples/streaming-receiver.ds` — receiver with `stream from` - `examples/streaming-physics.ds` — physics scene streaming with named channel (27KB compiled)