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3 commits

Author SHA1 Message Date
enzotar
878e55b962 chore: add per-package versioning, changesets, and clean changelogs
- Add cliff.toml for git-cliff changelog generation (one-line entries,
  no commit body dumps, improve/refine prefixes mapped)
- Add @changesets/cli config and README in .changeset/
- Add release.sh script with per-package version bumps from changesets,
  changeset-driven per-crate changelog updates, and --all/--dry-run flags
- Switch all crates from workspace version to independent version = "0.1.0"
- Generate clean root CHANGELOG.md and per-crate CHANGELOGs with [0.1.0]
- Retag v1.0.0 → v0.1.0 to match actual crate versions

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 23:12:54 -07:00
enzotar
a8235c48b3 feat: stream composition API — select, schema, relay filtering
1. Receiver-side `select` clause:
   - `stream from "url" { select: field1, field2 }`
   - Parser, AST, codegen all updated
   - Emits: `_connectStream(url, ["field1","field2"])`
   - Client-side _csFilter strips unwanted fields

2. Schema announcement (0x32):
   - Sources send output schema on connect
   - Lists registered signal names and mode

3. Relay schema cache:
   - ChannelState stores schema from 0x32
   - Forwarded to late-joining receivers

4. Relay-side subscribe filter (0x33):
   - Receivers send wanted fields after connecting
   - Relay strips unwanted JSON keys from 0x30/0x31
     frames before forwarding — saves bandwidth

Protocol: SchemaAnnounce=0x32, SubscribeFilter=0x33
54 tests pass, all crates build clean.
2026-02-26 10:07:47 -08:00
enzotar
d7961cdc98 feat: universal bitstream streaming — any input → any output
New crate: engine/ds-stream/
- Binary protocol: 16-byte header, typed frame/input enums
  - Frame types: Pixels, Delta, Audio, Signal, Neural (0x01-0x43)
  - Input types: Pointer, Key, Scroll, Gamepad, MIDI, BCI (0x01-0x90)
- WebSocket relay server (tokio + tungstenite)
  - Source → receivers: frame broadcast
  - Receivers → source: input routing
- Codec: encode/decode, XOR delta compression, RLE, convenience builders
- 17 unit tests, all passing

Streaming modes (stream-source.html):
1. Pixel mode: raw RGBA framebuffer (~28 MB/s)
2. Delta mode: XOR + RLE compression (~1-9 MB/s, 70-95% savings)
3. Signal mode: compact JSON signal diffs (~2 KB/s, 12000x reduction)
4. Neural mode: procedural SDF pixel generator (concept demo)
5. Audio channel: spring velocity→frequency synthesis
6. Multi-receiver: broadcast to all connected clients

Thin receiver client (stream-receiver.html, ~300 lines):
- Zero framework, zero build step
- Renders any incoming bitstream mode
- Local signal-diff renderer for signal mode
- AudioContext playback for audio frames
- Full input capture: click/drag, keyboard, scroll
- Per-channel bitstream bus visualization

DREAMSTACK.md: Phase 7 section with protocol spec
2026-02-25 10:29:44 -08:00